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BgLunarCorpsebloom
Corpsebloom
Corpsebloom
Double your healing... BUT it's applied over time.
Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (-50% per stack) of your health per second.
Rarity Lunar
Category Healing
ID 71
Stats
Stat Value Stack Add
Heal 100% Linear +100%
Maximum Heal 10% Reciprocal +1

The Corpsebloom is a lunar item in Risk of Rain 2.

All the player's healing is increased by 100% (+100% per stack), but unlike the Rejuvenation Rack Rejuvenation RackBgLegendaryRejuvenation RackRejuvenation Rack
Double the strength of healing.

Heal +100% (+100% per stack) more.
, regeneration is not increased. Additionally, all healing is applied over time; whenever the player would heal, it is instead stored in the Corpsebloom. Every 0.2 seconds, the Corpsebloom takes from this store and heals the holder up to 2% of their maximum health (up to 10% per second). This healing cap is halved per additional stack.

The healing increase scales linearly, while the amount of maximum health that can be healed scales hyperbolically.

Notes[]

  • The holder can only store up to 100% of their maximum health as healing.
  • The Rejuvenation Rack Rejuvenation RackBgLegendaryRejuvenation RackRejuvenation Rack
    Double the strength of healing.

    Heal +100% (+100% per stack) more.
    affects the Corpsebloom twice: it increases the healing when it is stored, and increases it again when the healing is actually applied. Additionally, the Rack's second healing increase is applied after the Corpsebloom caps the healing over time, meaning that the Rack also increases the maximum amount of health that can be recovered per second. For instance, with a single Corpsebloom and Rejuvenation Rack, the player receives 8 times as much healing and can recover a maximum of 20% of their health per second.
    • Assuming the player has at least 1 Corpsebloom, the full formula for how much healing the player receives is DirectHealing ⋅ (Corpseblooms + 1) ⋅ (RejuvenationRacks +1)^2
  • Corpsebloom interferes with SotV IconSotV IconSurvivors of the Void - DLC Content
    Power Elixir is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Power Elixir Power Elixir'sBgCommonPower ElixirSotV IconSotV IconSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Power Elixir
    Receive an instant heal at low health. Consumed on use.

    Taking damage to below 25% health consumes this item, healing you for 75% of maximum health.
    instant heal effect, which means the latter will not be able to prevent SotV IconSotV IconSurvivors of the Void - DLC Content
    Delicate Watch is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Delicate Watch Delicate WatchesBgCommonDelicate WatchSotV IconSotV IconSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Delicate Watch
    Deal bonus damage. Breaks at low health.

    Increase damage by 20% (+20% per stack). Taking damage to below 25% health breaks this item.
    from breaking when the player's health falls below 25%.

Tips[]

  • Whether or not to pick up the Corpsebloom basically depends on how much healing the player currently has; if they cannot heal at least 10% of their max health per second, then the Corpsebloom is almost entirely beneficial. If their healing exceeds the cap, or they have large bursts of healing (e.g. from the Foreign Fruit Foreign FruitBgEquipmentForeign Fruit45sForeign Fruit
    Heal on use.

    Instantly heal for 50% of your maximum health.
    ), then the Corpsebloom will likely be detrimental.
    • As a result, the Corpsebloom is generally more effective on short runs e.g. going for Mithrix without looping, and typically falls off in effectiveness on long runs, as enemies deal much more damage and thus the player must heal much more.
  • REX REXREXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other.
    Class: Ranged
    HP: 130 (+39 per level)
    Damage: 12 (+2.4 per level)
    Armor: 20
    Umbra: Symbiotes
    suffers a delay on healing from all abilities while holding Corpsebloom.
  • While holding a Planula PlanulaBgBossPlanulaPlanula
    Receive flat healing when attacked.

    Heal from incoming damage for 15 (+15 per stack).
    and a Corpsebloom, the user heals 30 HP upon taking damage. The Planula is unlikely to exceed the Corpsebloom's healing cap.
  • Shadowfade ShadowfadeShadowfadeShadowfade (Utility)Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.
    Survivor: Heretic
    heals 18.2% of the user's max health total over 3 seconds. While holding Strides of Heresy Strides of HeresyBgLunarStrides of HeresyStrides of Heresy
    Replace your Utility Skill with 'Shadowfade'.

    Replace your Utility Skill with Shadowfade.

    Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.
    and one Corpsebloom, Shadowfade ShadowfadeShadowfadeShadowfade (Utility)Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.
    Survivor: Heretic
    heals 30% of max health while intangible and the remaining 6.4% of max health 1 second later.
  • Stand still while holdingBustling Fungus Bustling FungusBgCommonBustling FungusBustling Fungus
    Heal all nearby allies after standing still for 1 second.

    After standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack).
    to store healing quickly. This can be useful during waiting periods or between waves of various battles.

Math[]

The maximum healing per second is determined by the formula 0.1 ⋅ 1/(amount)

Amount Maximum Heal
1 10%
2 5%
3 3.33%
4 2.50%
5 2%
10 1%

Lore[]

========================================
====   MyBabel Machine Translator   ====
====     [Version 12.45.1.009 ]   ======
========================================
Training… <100000000 cycles>
Training… <253421 cycles>
Complete!
Display result? Y/N
Y
========================================

The body is received and placed in a special containment unit. Proper care must be taken to ensure most efficient growth conditions.

The seeds are planted in the body.

One day passes.

Flesh softens and stretches. Youth returns to the face. Bones harden.

Another day passes.

Dead skin falls away from the body, and muscles gain strength. Hair resumes its original luster.

Another day passes.

The flowers have fully bloomed and the body is as good as new.

No signs of life, but not necessary.

Version History[]

Anniversary Update
  • Major Content
    • Added New Lore Entry: Corpsebloom

Trivia[]

  • Initially, the Corpsebloom would give the player a 5% critical strike chance and a chance to "critically heal," doubling the amount of HP restored. The chance for this to happen would be determined by critstat/corpseblooms, and the player's chance to deal critical damage would be lowered by this amount. This was abandoned before the Early Access release because "[crit heal] wasn't as cool as it sounded".[1] The Corpsebloom still has the internal name 'CritHeal' as a relic from this early development stage. This is not to be confused with 'HealOnCrit', which would be the Harvester's Scythe Harvester's ScytheBgUncommonHarvester's ScytheHarvester's Scythe
    'Critical Strikes' heal you.

    Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health.
    .
  • Similarly to how the Rejuvenation Rack affects the Corpsebloom's healing, the effect of Eclipse5 Eclipse 5 reduces healing twice when calculating the heal for Corpsebloom. This makes even a single Corpsebloom a useless item to pick up on Eclipse 5 and higher.
  • In the RoR2 Discord poll of October 7th 2019, the Corpsebloom was voted the least favorite lunar item.[2]

References[]


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