|Deal more damage to healthy enemies.|
|Deal 150% (+50% per stack) damage to enemies above 90% health.|
The Crowbar is a returning item in Risk of Rain 2. Attacks deal 150% damage (+50% per stack) when attacking any enemy or boss at or above 90% health. This is equivalent to half of the damage increase (+50%) from a critical strike (+100%). After stacking 3 or more crowbars, the total damage dealt is greater than a critical hit. For critical strikes with the crowbar, the damage multiplier is doubled from 150% to 300% (+100% per critical strike per stack).
This item is best used with characters with high single-hit damage such as Loader or Captain, but all characters can make effective use of it when used with equipment such as Preon AccumulatorFire a ball of energy that electrocutes nearby enemies before detonating.
Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage. or Royal CapacitorCall down a lightning strike on a targeted monster.
Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters..
Runald'sHigh damage hits also blasts enemies with runic ice. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds. and Kjaro'sHigh damage hits also blasts enemies with a runic flame tornado. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds. Bands can be used to amplify Crowbar-boosted hit to deal immense damage to important targets.