Happiest Mask

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Happiest Mask
Happiest Mask.png
Chance on killing an enemy to summon a ghost.
Killing enemies has a 7% chance to spawn a ghost of the killed enemy with 1500% damage. Lasts 30s (+30s per stack).
Rarity Legendary
Category Damage
Utility
OnKillEffect
ID 15
Stats
Stat Value Stack Add
Ghost Duration 30s Linear +30s

The Happiest Mask is a returning item in Risk of Rain 2. The ghost spawning rate is affected by 57 Leaf Clover.png57 Leaf CloverBgLegendary.png57 Leaf Clover.pngLuck is on your side.
All random effects are rolled +1 (+1 per stack) times for a favorable outcome.
.

The ghost summoned inherits all behavior of the original Monster. The level of the Monster equals yours.

Notes[edit | edit source]

  • Ghosts won't receive damage from Skills. Their health drop for a fixed amount overall every second. The only condition where ghosts might last shorter than guaranteed is where a Jellyfish ghost self-explodes.
  • The instant kill effect of the Void Reaver will still apply to the ghosts, meaning they can instant kill you.
  • Lightning Elites only survive half the time due to halved max health.
  • As the Survivor levels up, all ghosts level up as well. This means that they could live for a bit longer as their health is increased.
  • Unlike Drones, Ghosts won't transport with you between stages.
  • If either a Beetle Queen, Solus Control Unit or the Alloy Worship Unit becomes a Ghost, any Beetles or Solus Probes it spawns will not be Ghosts, however they will be allied to you. This means they can spawn as Elites and will not lose any health over time.
    • These allies do not carry over between stages.

Trivia[edit | edit source]

  • The Ghosts are actually the original Monsters with three special hidden items equipped. One makes its health drops over time, ghosts are awarded 30 of these per Happiest Mask the user has. The second makes it appear and behave like a ghost. The third boosts its damage, the ghost is supplied 150 of these.