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Loader
Loader
The Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment.
Health 160 (+48 per level)
Health Regen Drizzle 3.75/s (+0.75 per level)
Rainstorm 2.5/s (+0.5 per level)
Monsoon 1.5/s (+0.3 per level)
Damage 12 (+2.4 per level)
Speed 7 m/s
Armor 20 (Drizzle 90)
Unlock Guidance Offline

Umbra Title
Bionic Powerhouse
Ending Phrase
Escaped : ..and so she left, heart still racing.

Vanished : ..and so she vanished, her momentum halted forever.

The Loader is a playable character in Risk of Rain 2.

An incredibly mobile and heavy cargo loader, the Loader is capable of delivering some of the hardest-hitting attacks in the game. When utilizing velocity to her advantage, she is able to topple many powerful monsters in just a single punch.

Completing the Guidance Offline challenge will unlock Loader as a playable survivor.

Skills

Passive

Scrap Barrier

Scrap Barrier
Type Passive
Description The Loader is immune to fall damage. Striking enemies with the Loader's gauntlets grants a temporary barrier.
Notes
  • The barrier gained is 5% of the maximum amount (5% of Loader's maximum health and current shields).
    • Hitting multiple enemies with Knuckleboom or Thunder Gauntlet does not grant additional barrier, but hitting multiple enemies with Charged Gauntlet does.
Primary

Knuckleboom

Knuckleboom
Type Primary
Proc Coefficient 1.0
Description Swing at nearby enemies for 320% damage.


Secondary

Grapple Fist

Grapple Fist
Type Secondary
Cooldown 5s
Description Fire your gauntlet forward, pulling you to the target.
Notes
  • Deals no damage.

Spiked Fist

Spiked Fist
Type Secondary
Cooldown 5s
Proc Coefficient 1.0
Description Stunning
[ Stunning ]
Interrupts enemies and briefly stuns them.
. Fire your gauntlet forward, dealing 320% damage. Pulls you to heavy targets. Light targets are pulled to YOU instead.
Notes
  • Unlocked via the Loader: Swing By Challenge. (As Loader, reach and proceed through the Celestial Portal in 25 minutes or less.)
Utility

Charged Gauntlet

Charged Gauntlet
Type Utility
Cooldown 5s
Proc Coefficient 1.0
Description Heavy
[ Heavy ]
The skill deals more damage the faster you are moving.
. Charge up a piercing punch for 600%-2700% damage.
Notes
  • Beginning to charge Charged Gauntlet will stop Loader from sprinting, but the player can begin sprinting again while charging.
  • The punch deals an extra +30% base damage per 1m/s of Loader's current velocity.
  • Can hold the charge.
  • Charges faster with more attack speed.

Thunder Gauntlet

Thunder Gauntlet
Type Utility
Cooldown 5s
Proc Coefficient 1.0
Description Heavy
[ Heavy ]
The skill deals more damage the faster you are moving.
. Charge up a single-target punch for 2100% damage that shocks enemies in a cone for 1000% damage.
Notes
  • Unlocked via the Loader: Earthshatter Challenge. (As Loader, land a Charged Gauntlet hit at 300mph or higher.)
  • Charges considerably faster than Charged Gauntlet.
  • Fires automatically when fully charged.
  • Correction: The lightning cone deals 900% damage, not 1000%.
  • Like Charged Gauntlet, the punch deals an extra +30% base damage per 1m/s of Loader's current velocity.
    • However, the damage from the lightning cone does not receive the Heavy
      [ Heavy ]
      The skill deals more damage the faster you are moving.
      damage bonus.
Special

M551 Pylon

M551 Pylon
Type Special
Cooldown 20s
Proc Coefficient 0.5
Description Throw a floating pylon that zaps up to 6 nearby enemies for 100% damage. Can be grappled.
Notes
  • It is possible to create multiple pylons with enough cooldown reduction items (e.g. Brainstalks BrainstalksBgLegendaryBrainstalksBrainstalks
    Skills have NO cooldowns for a short period after killing an elite.

    Upon killing an elite monster, enter a frenzy for 4s (+4s per stack) where skills have 0.5s cooldowns.
    , Bandolier BandolierBgUncommonBandolierBandolier
    Chance on kill to drop an ammo pack that resets all skill cooldowns.

    18% (+10% per stack) chance on kill to drop an ammo pack that resets all skill cooldowns.
    , or stacking Alien Head Alien HeadBgLegendaryAlien HeadAlien Head
    Reduces cooldowns for your skills.

    Reduce skill cooldowns by 25% (+25% per stack).
    ) or stacking SotV IconSotV IconSurvivors of the Void - DLC Content
    Lysate Cell is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Lysate Cell Lysate CellBgVoidLysate CellSotV IconSotV IconSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Lysate Cell
    Add an extra charge of your Special skill. Corrupts all Fuel Cells.

    Add +1 (+1 per stack) charge of your Special skill. Reduces Special skill cooldown by 33%. Corrupts all Fuel Cells.
    , but only up to 3 pylons can be active at a time. If the skill is used again while there are 3 pylons active, the oldest one despawns.
  • The pylon is initially inactive for 1.65 seconds. After this, it zaps a total of 14 times (once every second), and it can hit up to 6 enemies per zap.
  • Critical strikes are rolled when the pylon spawns; if the roll succeeds, all zaps over the pylon's lifespan will be critical strikes.
  • Does not attack faster with bonus attack speed.


Thunderslam

Thunderslam
Type Special
Cooldown 8s
Proc Coefficient 1
Description Stunning
[ Stunning ]
Interrupts enemies and briefly stuns them.
. Slam your fists down, dealing 2000% damage on impact.
Notes
  • Unlocked via the Loader: The Thunderdome Challenge. (As Loader, kill three other Loaders in the Bulwark's Ambry.)
  • The blast radius is about 15m.

Behaviors

For an explanation of how these behaviors are implemented read about Enemy AI. This section only applies when the character is controlled by AI.

  1. Use special: Loader must be within 25m from the target and be aiming at it.
  2. Use primary and strafe: Loader must be within 2m from the target. Loader will sprint, a new behavior will be selected after this, and it cannot be chosen twice in a row.
  3. Use primary and chase: Loader must be within 6m from the target. Loader will sprint, a new behavior will be selected after this, and it cannot be chosen twice in a row. Due to the previous behavior, this will only be selectable for the 2-6m distance range.
  4. Use secondary and strafe: Loader must be within 60m from the target and be aiming at it. This behavior is active for 2 seconds and it cannot be selected twice in a row. Loader will sprint for its duration.
  5. Use utility: Loader must be within 12-20m from the target, have line of sight, and be aiming at it. This behavior is active for 2 seconds and it cannot be selected twice in a row. Loader will sprint for its duration.
  6. Chase: no requirements.

Tips

  • Items that increase damage or attack speed are invaluable on Loader, especially total damage items. In combination with her Charged Gauntlet, items such as Ukulele UkuleleBgUncommonUkuleleUkulele
    ...and his music was electric.

    25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack).
    and Kjaro's Band Kjaro's BandBgUncommonKjaro's BandKjaro's Band
    High damage hits also blasts enemies with a runic flame tornado. Recharges over time.

    Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.
    substantially increase her damage output.
    • While higher attack speed is useful for filling up Scrap Barrier quickly and dealing damage with procs, be mindful that Knuckleboom knocks smaller enemies away with every hit. With higher attack speed values, its damage may suffer simply because enemies are constantly being pushed out of reach. This is a non-issue against larger enemies or bosses.
  • Knuckleboom briefly stuns and knocks back lighter enemies such as Lemurian LemuriansLemurianLemurian
    HP: 80 (+24 per level)
    Damage: 12 (+2.4 per level)
    Class: Ranged / Melee
    Speed: 7 m/s
    Armor: 0
    , Beetle BeetlesBeetleBeetle
    HP: 80 (+24 per level)
    Damage: 12 (+2.4 per level)
    Class: Melee
    Speed: 6 m/s
    Armor: 0
    , Imp ImpsImpImp
    HP: 140 (+42 per level)
    Damage: 10 (+2 per level)
    Class: Melee
    Speed: 10 m/s
    Armor: 0
    , and Hermit Crab Hermit CrabsHermit CrabHermit Crab
    HP: 100 (+30 per level)
    Damage: 12 (+2.4 per level)
    Class: Ranged
    Speed: 10 m/s
    Armor: 0
    .
  • Grapple Fist & Spiked Fist only go on cooldown if the attack connects with an enemy or terrain; if not, it reels back in and is immediately ready for re-use.
    • However, hitting an enemy at the very limit of Spiked Fist's range will not trigger the grappling effect or put the skill on cooldown, but will still deal damage. This may be a bug.
  • It is possible to charge up Charged Gauntlet while attached to something by Grapple Fist or Spiked Fist. Use this to gain damage when using Charged Gauntlet, as its damage is increased by Loader's movement speed. On top of dealing massive amounts of damage, it can also allow her to cover great distances very quickly.
  • Release Charged Gauntlet at the apex of Grapple Fist's trajectory (right when Loader starts going upwards) to maintain maximum momentum when trying to go far.
  • When attached to something with Grapple Fist or Spiked Fist, repeatedly toggling sprint can rapidly increase Loader's movement speed and/or swinging radius (distance between Loader and what she's attached to). The swinging radius can extend infinitely, being limited only by the boundaries of the map.
  • Loader can move faster while using Knuckleboom by pressing the sprint key between attacks.
  • Scrap Barrier gives Loader barriers when hitting enemies with Knuckleboom, Charged Gauntlet, and Thunder Gauntlet, but not M551 Pylon or Thunderslam.
  • Loader makes exceptional use of the H3AD-5T v2 H3AD-5T v2BgLegendaryH3AD-5T v2H3AD-5T v2
    Increase jump height. Hold 'Interact' to slam down to the ground.

    Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Recharges in 10 (-50% per stack) seconds.
    , as she is more than capable of meeting the height requirement for its max damage. Additionally, she can use the fall speed increase to gain more velocity for Charged Gauntlet and Thunder Gauntlet.
  • Loader pairs well with the Hardlight Afterburner Hardlight AfterburnerBgLegendaryHardlight AfterburnerHardlight Afterburner
    Add 2 extra charges of your Utility skill. Reduce Utility skill cooldown.

    Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%.
    , as a large chunk of her damage comes from her utility skill.
    • This also significantly augments her mobility, allowing her to use Charged and Thunder Gauntlet to move around even more easily.
  • While Thunder Gauntlet technically is stronger than Charged Gauntlet early on (2100%+1000% compared to 2700%), Charged Gauntlet eventually eclipses it thanks to its piercing property, and because the extra 1000% from Thunder Gauntlet does not benefit from the Heavy
    [ Heavy ]
    The skill deals more damage the faster you are moving.
    damage bonus. As enemies become more plentiful, Charged Gauntlet can plow through them and deal its full damage to each, as opposed to Thunder Gauntlet only dealing its full damage to a single enemy.
  • Thunder Gauntlet works well with Thunderslam, as the ricochet from hitting a target can be used to follow up with a slam, though Charged Gauntlet can work as well since it can be used to pierce through an enemy.
  • Using Bandolier works well with Charged Gauntlet, as you collect the pickup drop when going through the enemy.
  • The equipment SotV IconSotV IconSurvivors of the Void - DLC Content
    Goobo Jr. is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Goobo Jr. Goobo Jr.BgEquipmentGoobo Jr.100sSotV IconSotV IconSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Goobo Jr.
    Create a clone of you for 30 seconds.

    Spawn a gummy clone that has 300% damage and 300% health. Expires in 30 seconds.
    , allows for the unlock of Thunderslam by killing the clone it summons three times. This can be easily done through the use of crowbars and a fully charged Charged Gauntlet

Lore

A lot of people would say that loading cargo is a dull job. The Loader could not disagree more.

Other jobs don’t supply their employees with a fully articulate titanium exoskeleton capable of lifting 250 tons.

Other jobs don’t allow their employees to meet the crews of countless starships from across the galaxy.

Other jobs don’t let you use your exoskeleton for your own entertainment, much less outfit it with custom-built grappling hooks powered by a winch capable of hauling up to 100 tons.

Other jobs don’t involve being approached by a legend among the UES work force, and asked to embark on a classified mission to the Uncharted Territories.

Other jobs don’t involve fighting exotic and strange alien creatures, and exploring mystical ruins on another planet.

A lot of people would say that loading cargo is a dull job. The Loader could not disagree more.

Version History

PC Patch v1.1.1.2
  • Bug Fixes
    • Fixed Loader’s Thunderslam Thunder SlamThunderslamThunderslam (Special)Stunning. Slam your fists down, dealing 2000% damage on impact.
      Survivor: Loader
      not working in conjunction with H3AD-5T v2 H3AD-STBgLegendaryH3AD-5T v2H3AD-5T v2
      Increase jump height. Hold 'Interact' to slam down to the ground.

      Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Recharges in 10 (-50% per stack) seconds.

Anniversary Update
  • Major Content
    • Added New Skill Variant: Thunderslam Loader SpecialThunderslamThunderslam (Special)Stunning. Slam your fists down, dealing 2000% damage on impact.
      Survivor: Loader
      • Stunning
        [ Stunning ]
        Interrupts enemies and briefly stuns them.
        . Slam your fists down, dealing 2000% damage on impact.
    • Added New Class Challenge: Thunderslam Loader: The ThunderdomeThunderslamThunderslam (Special)Stunning. Slam your fists down, dealing 2000% damage on impact.
      Survivor: Loader
    • Added New Lore Entry: Loader
  • Quality of Life
    • Updated skin visuals
  • Bug Fixes
    • Fixed some animation issues on the Loader

PC Patch v1.0.1.1 (Build ID No.5440050)
  • Bug Fixes
    • Fix Loader Thunder Gauntlet Thunder GauntletThunder GauntletThunder Gauntlet (Utility)Heavy. Charge up a single-target punch for 2100% damage that shocks enemies in a cone for 1000% damage.
      Survivor: Loader
      not bouncing

Early Access Content Update 5
  • (Undocumented) Updated description for Spiked Fist Spiked FistSpiked FistSpiked Fist (Secondary)Stunning. Fire your gauntlet forward, dealing 320% damage. Pulls you to heavy targets. Light targets are pulled to YOU instead.
    Survivor: Loader
    , Charged Gauntlet Charged GauntletCharged GauntletCharged Gauntlet (Utility)Heavy. Charge up a piercing punch for 600%-2700% damage.
    Survivor: Loader
    , and Thunder Gauntlet Thunder GauntletThunder GauntletThunder Gauntlet (Utility)Heavy. Charge up a single-target punch for 2100% damage that shocks enemies in a cone for 1000% damage.
    Survivor: Loader
    to include keywords

Early Access Hidden Realms Content Update
  • Major Content
    • Added New Skill Variant: Thunder Gauntlet Loader UtilityThunder GauntletThunder Gauntlet (Utility)Heavy. Charge up a single-target punch for 2100% damage that shocks enemies in a cone for 1000% damage.
      Survivor: Loader
      • Charge up a single punch for 2100% damage that shocks enemies in a cone for 1000% damage. Deals more damage at higher speeds.
    • Added New Class Challenge: Thunder Gauntlet Loader: EarthshatterThunder GauntletThunder Gauntlet (Utility)Heavy. Charge up a single-target punch for 2100% damage that shocks enemies in a cone for 1000% damage.
      Survivor: Loader
  • Gameplay Changes
    • Knuckleboom KnuckleboomKnuckleboomKnuckleboom (Primary)Swing at nearby enemies for 320% damage.
      Survivor: Loader
      • Add small forward lunge
      • Extend size of hurtbox and effect
    • Grapple Fist GrappleGrapple FistGrapple Fist (Secondary)Fire your gauntlet forward, pulling you to the target.
      Survivor: Loader
      /Spiked Fist Spiked FistSpiked FistSpiked Fist (Secondary)Stunning. Fire your gauntlet forward, dealing 320% damage. Pulls you to heavy targets. Light targets are pulled to YOU instead.
      Survivor: Loader
      • Minimum Length: 5m ⇒ 1m
        • This just means that the tether won’t break as easily from being really close to the grapple point
  • Quality of Life
    • 🌧Add collider on Loader’s M551 Pylon pylonM551 PylonM551 Pylon (Special)Throw a floating pylon that zaps up to 6 nearby enemies for 100% damage. Can be grappled.
      Survivor: Loader
      to trigger pressure plates

PC Early Access Patch (Build ID No.4233443)
  • Bug Fixes
    • Fix Loader disappearing when ragdolling
    • Fix Loader's wrists spinning around during certain animations

Early Access 'Skills 2.0' Content Update
  • Major Content and Changes
    • Added Survivor: Loader
      • The Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment.
    • Added New Skill Variant: Spiked Fist Loader SecondarySpiked FistSpiked Fist (Secondary)Stunning. Fire your gauntlet forward, dealing 320% damage. Pulls you to heavy targets. Light targets are pulled to YOU instead.
      Survivor: Loader
      • Fire your gauntlet forward, dealing 320% damage and stunning. Pulls you to heavy targets. Light targets are pulled to YOU instead.
    • Added New Skin: Classic Loader
    • Added New Class Challenge: Spiked Fist Loader: Swing BySpiked FistSpiked Fist (Secondary)Stunning. Fire your gauntlet forward, dealing 320% damage. Pulls you to heavy targets. Light targets are pulled to YOU instead.
      Survivor: Loader
    • Added New Class Challenge: Classic Loader: Mastery

Gallery

Trivia

  • Loader was one of the two post-launch playable characters in the first Risk of Rain.
  • The Loader's "Classic" skin is a reference to Risk of Rain 1, as it has the same color scheme as the original Loader. It may also be a reference to the Power Loader suit in the movie Aliens.
  • The Loader in Risk of Rain 2 is female, while the Loader in Risk of Rain 1 is male.
  • Due to being immune to fall damage, the FrailtyArtifact of Frailty has no effect on Loader.
  • Contrary to her game description, Loader is one of the most mobile survivors in the game.
  • Loader is often considered the most powerful early-game and overall character in game due to her survivability, burst power, mobility, and low reliance on items.
  • Loader’s lore entry states that her suit is capable of lifting 250 tons, equivalent to the weight of 71 elephants or 125 cars.
    • Moving at 300mph (the requirements to complete Loader: Earthshatter) would be the equivalent of being hit by a Bugatti Chiron Super Sport. Using a special calculator, moving at 300 mph whilst using Charged Gauntlet would amount to 2000 tons of force, equivalent to 13 whales or 2 football stadiums. However, that answer was reached using the weight of the average adult female (170 pounds) and not the weight of the Loader gear itself. If using the Loader Gear for measurement instead, punches at 300mph would be the equivalent to 5,729,489 tons of force!
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