Lunar Chimera (Golem)

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Lunar Chimera (Golem)
Lunar Chimera (Golem).png
Zenith Designs
Health 1900 (+570 per level)
Health Regen 1.5/s (+0.3 per level)
Damage 35 (+7 per level)
Speed 8 m/s

Not to be confused with Lunar Chimera (Wisp).

The Lunar Chimera is a Monster.

Environments[edit | edit source]

Skills and Behavior[edit | edit source]

Lunar Chimera will walk around, and occasionally jump. They may also slide around to reach places faster. When attacking, their cannon will glow and after a few seconds, it will fire 4 projectiles that move in a helix. These projectiles explode on contact, and should be avoided due to the high amount of damage they deal.

Lore[edit | edit source]

Your completions of my designs are uneasy, brother. Let me show you their purpose.

We begin with stone, silver, and fire. Take note of the ratios.

High speed. Speed is war. 

Twin cannons – with twin exhausts. We stream their exhausts, for volatility.

Quadrupeds are easier, and more stable. We maintain that.

And that, dear brother, is it. No dance. No song. These guardians do not need soul.

Gallery[edit | edit source]

Trivia[edit | edit source]

  • As the name of the monster suggests, the Lunar Chimera may be a combination of two or more different monsters. It bears a resemblance to both the Stone Golem and the Temple Guard.
    • The Temple Guard is a monster featured in the original Risk of Rain. It is notably quadrupedal, with cannons extending from either side of its torso.
      • Coincidentally, similar to how Lunar Chimera spawn during phases of the final boss in Risk of Rain 2, a variant of the Temple Guard named the Sanctuary Guard will spawn during the final phase of the final boss in the original Risk of Rain.