|Without healing, reach and complete the 3rd Teleporter event.|
Naturopath is a challenge in Risk of Rain 2. It is completed by completing the 3rd Teleporter Event without healing.
Taking a Blue Portal for the 3rd Teleporter Event will avoid the challenge.
Tips[edit | edit source]
- Health or healing items that prevent getting Naturopath: Monster ToothDrop a healing orb on kill.
Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health., Bustling FungusHeal all nearby allies after standing still for 2 seconds.
After standing still for 2 seconds, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack)., MedkitReceive a delayed heal after taking damage.
2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health., Leeching SeedDealing damage heals you.
Dealing damage heals you for 1 (+1 per stack) health., Harvester's Scythe'Critical Strikes' heal you.
Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health., Lepton DaisyPeriodically release a healing nova during the Teleporter event.
Release a healing nova during the Teleporter event, healing all nearby allies for 50% of their maximum health. Occurs 1 (+1 per stack) times., Foreign FruitHeal on use.
Instantly heal for 50% of your maximum health., Gnarled WoodspriteHeal over time. Activate to send to an ally.
Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health., Mired UrnSiphon health from nearby characters while in combat.
While in combat, the nearest 1 (+1 per stack) characters to you within 13m will be 'tethered' to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt., Super Massive LeechHeal for a percentage of the damage you deal for 8 seconds.
Heal for 20% of the damage you deal. Lasts 8 seconds., and Interstellar Desk PlantPlant a healing fruit on kill.
On kill, plant a healing fruit seed that grows into a plant after 5 seconds.
The plant heals for 10% of maximum health every second to all allies within 5m (+5.0m per stack). Lasts 10 seconds..
- REX's Tangling Growth and Captain's healing beacon can both inhibit this challenge
- Healing Drones and Shrines of the Woods can also inhibit this challenge.
- Health or healing items that do not inhibit Naturopath: Cautious SlugRapidly heal outside of danger.
Increases base health regeneration by +3 hp/s (+3 hp/s per stack) while outside of combat., Personal Shield GeneratorGain a recharging shield.
Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger., Fresh MeatRegenerate health after killing an enemy.
Increases base health regeneration by +2 hp/s for 3s (+3s per stack) after killing an enemy., InfusionKilling an enemy permanently increases your health, up to 100.
Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health., N'kuhana's OpinionFire haunting skulls when healed.
Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage., Rejuvenation RackDouble the strength of healing.
Heal +100% (+100% per stack) more., Titanic KnurlBoosts health and regeneration.
Increase maximum health by 40 (+40 per stack) and base health regeneration by +1.6 hp/s (+1.6 hp/s per stack)., Shaped GlassDouble your damage... BUT halve your health.
Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack)., TranscendenceConvert all your health into shield. Increase maximum health.
Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health., CorpsebloomDouble your healing... BUT it's applied over time.
Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (reduced by 50% per stack) of your health per second..