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Naturopath
Rejuvenation Rack
Without healing, reach and complete the 3rd Teleporter event.
Unlock Rejuvenation Rack

Naturopath is a challenge in Risk of Rain 2. It is completed by completing the 3rd Teleporter Event without healing.

Taking a Blue Portal for the 3rd Teleporter Event will avoid the challenge.

Tips

  • Health or healing items that prevent getting Naturopath: Monster Tooth Monster ToothBgCommonMonster ToothMonster Tooth
    Drop a healing orb on kill.

    Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health.
    , Bustling Fungus Bustling FungusBgCommonBustling FungusBustling Fungus
    Heal all nearby allies after standing still for 1 second.

    After standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack).
    , Medkit MedkitBgCommonMedkitMedkit
    Receive a delayed heal after taking damage.

    2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health.
    , Leeching Seed Leeching SeedBgUncommonLeeching SeedLeeching Seed
    Dealing damage heals you.

    Dealing damage heals you for 1 (+1 per stack) health.
    , Harvester's Scythe Harvester's ScytheBgUncommonHarvester's ScytheHarvester's Scythe
    'Critical Strikes' heal you.

    Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health.
    , Lepton Daisy Lepton DaisyBgUncommonLepton DaisyLepton Daisy
    Periodically release a healing nova during the Teleporter event and 'Holdout Zones' such as the Void Fields.

    Release a healing nova during the Teleporter event, healing all nearby allies for 50% of their maximum health. Occurs 1 (+1 per stack) times.
    , Foreign Fruit Foreign FruitBgEquipmentForeign Fruit45sForeign Fruit
    Heal on use.

    Instantly heal for 50% of your maximum health.
    , Gnarled Woodsprite Gnarled WoodspriteBgEquipmentGnarled Woodsprite15sGnarled Woodsprite
    Heal over time. Activate to send to an ally.

    Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health.
    , Mired Urn Mired UrnBgBossMired UrnMired Urn
    Siphon health from nearby enemies while in combat.

    While in combat, the nearest 1 (+1 per stack) enemies to you within 13m will be 'tethered' to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt.
    , Super Massive Leech Super Massive LeechBgEquipmentSuper Massive Leech60sSuper Massive Leech
    Heal for a percentage of the damage you deal for 8 seconds.

    Heal for 20% of the damage you deal. Lasts 8 seconds.
    , and Interstellar Desk Plant Interstellar Desk PlantBgLegendaryInterstellar Desk PlantInterstellar Desk Plant
    Plant a healing fruit on kill.

    On kill, plant a healing fruit seed that grows into a plant after 5 seconds.

    The plant heals for 5% of maximum health every 0.5 second to all allies within 10m (+5.0m per stack). Lasts 10 seconds.
    .
  • REX's Tangling Growth and Captain's healing beacon can both inhibit this challenge
  • Healing Drones and Shrines of the Woods can also inhibit this challenge.
  • Health or healing items that do not inhibit Naturopath: Cautious Slug Cautious SlugBgCommonCautious SlugCautious Slug
    Rapidly heal outside of danger.

    Increases base health regeneration by +3 hp/s (+3 hp/s per stack) while outside of combat.
    , Personal Shield Generator Personal Shield GeneratorBgCommonPersonal Shield GeneratorPersonal Shield Generator
    Gain a recharging shield.

    Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger.
    , File:Fresh Meat.png Fresh MeatLua error in Module:ItemTooltip at line 24: Error: Incorrect name "Fresh Meat". Check capitalization.., Infusion InfusionBgUncommonInfusionInfusion
    Killing an enemy permanently increases your maximum health, up to 100.

    Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health.
    , N'kuhana's Opinion N'kuhana's OpinionBgLegendaryN'kuhana's OpinionN'kuhana's Opinion
    Fire haunting skulls when healed.

    Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage.
    , Rejuvenation Rack Rejuvenation RackBgLegendaryRejuvenation RackRejuvenation Rack
    Double the strength of healing.

    Heal +100% (+100% per stack) more.
    , Titanic Knurl Titanic KnurlBgBossTitanic KnurlTitanic Knurl
    Boosts health and regeneration.

    Increase maximum health by 40 (+40 per stack) and base health regeneration by +1.6 hp/s (+1.6 hp/s per stack).
    , Shaped Glass Shaped GlassBgLunarShaped GlassShaped Glass
    Double your damage... BUT halve your health.

    Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack).
    , Transcendence TranscendenceBgLunarTranscendenceTranscendence
    Convert all your health into shield. Increase maximum health.

    Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health.
    , Corpsebloom CorpsebloomBgLunarCorpsebloomCorpsebloom
    Double your healing... BUT it's applied over time.

    Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (-50% per stack) of your health per second.
    .
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