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Rallypoint Delta
Rallypoint Delta
'Contact Light' Survivor Camp
Stage 3
Soundtrack Into the Doldrums

Lunar Seer Quote
You dream of quiet snowfall.

Description
Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V.


Rallypoint Delta is a desolate tundra located on Petrichor V and is found in the third set of Environments in Risk of Rain 2.

Description

Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. Meagerly defended and built mostly out of empty cargo containers, it was a doomed attempt by the survivors to endure the relentless onslaught of the planet's denizens. It does appear that they were able to hold out for some period of time, given the survivors' ability to construct the signature radio tower located in the cliffs above the camp and the presence of the damaged yet repairable TC-280 Prototype, a formidable and heavily-armed Drone.

By the time the Survivors of the UES Safe Travels happen upon it, Rallypoint Delta is long-abandoned and mostly buried within the snow.

Given the usage of 'delta' in its name, it can be assumed that Rallypoint Delta was one of several locations established by the survivors.

Interactables

Monsters

  • Bighorn Bison Bighorn BisonBighorn BisonBighorn Bison
    HP: 480 (+144 per level)
    Damage: 12 (+2.4 per level)
    Class: Melee
    Speed: 3 m/s
    Armor: 0
  • SotV IconSotV IconSurvivors of the Void - DLC Content
    Blind Pest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Blind Pest Blind PestBlind PestSotV IconSotV IconSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Blind Pest
    HP: 80 (+24 per level)
    Damage: 15 (+3 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: 0
    (replaces Lesser Wisp)
  • SotV IconSotV IconSurvivors of the Void - DLC Content
    Blind Vermin is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Blind Vermin Blind VerminBlind VerminSotV IconSotV IconSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Blind Vermin
    HP: 90 (+27 per level)
    Damage: 15 (+3 per level)
    Class: Melee
    Speed: 13 m/s
    Armor: 0
    (replaces Lemurian)
  • Clay Dunestrider Clay DunestriderClay DunestriderClay Dunestrider
    Ravenous SymbiontHP: 2100 (+630 per level)
    Damage: 25 (+5 per level)
    Class: Ranged
    Speed: 9 m/s
    Armor: 20
  • Greater Wisp Greater WispGreater WispGreater Wisp
    HP: 750 (+225 per level)
    Damage: 15 (+3 per level)
    Class: Ranged
    Speed: 7 m/s
    Armor: 0
  • Imp ImpImpImp
    HP: 140 (+42 per level)
    Damage: 10 (+2 per level)
    Class: Melee
    Speed: 10 m/s
    Armor: 0
  • Imp Overlord Imp OverlordImp OverlordImp Overlord
    Lord of the Red PlaneHP: 2800 (+840 per level)
    Damage: 16 (+3.2 per level)
    Class: Melee / Ranged
    Speed: 13 m/s
    Armor: 20
  • Lemurian LemurianLemurianLemurian
    HP: 80 (+24 per level)
    Damage: 12 (+2.4 per level)
    Class: Ranged / Melee
    Speed: 7 m/s
    Armor: 0
  • Lesser Wisp Lesser WispLesser WispLesser Wisp
    HP: 35 (+10 per level)
    Damage: 3.5 (+0.7 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: 0
  • Magma Worm Magma WormMagma WormMagma Worm
    Ancient Lava SwimmerHP: 2400 (+720 per level)
    Damage: 10 (+2 per level)
    Class: Melee
    Speed: 20 m/s
    Armor: 15
  • Overloading Worm Overloading WormOverloading WormOverloading Worm
    The ReminderHP: 12000 (+3600 per level)
    Damage: 50 (+10 per level)
    Class: Melee
    Speed: 20 m/s
    Armor: 15
  • Stone Golem Stone GolemStone GolemStone Golem
    HP: 480 (+144 per level)
    Damage: 20 (+4 per level)
    Class: Ranged / Melee
    Speed: 6.6 m/s
    Armor: 0
  • After Looping:
    • Scavenger ScavengerScavengerScavenger
      Item HoarderHP: 3800 (+1140 per level)
      Damage: 4 (+0.8 per level)
      Class: Ranged
      Speed: 3 m/s
      Armor: 20
    • Void Reaver Void ReaverVoid ReaverVoid Reaver
      HP: 1900 (+570 per level)
      Damage: 12 (+2.4 per level)
      Class: Ranged / Self-Destruct
      Speed: 6 m/s
      Armor: 0
  • Family Event only:
    • Grovetender GrovetenderGrovetenderGrovetender
      Wisp CultivatorHP: 2800 (+840 per level)
      Damage: 23 (+4.6 per level)
      Class: Ranged
      Speed: 10 m/s
      Armor: 20
      (Wisp Family event)
    • Stone Titan Stone TitanStone TitanStone Titan
      Crisis VanguardHP: 2100 (+630 per level)
      Damage: 40 (+8 per level)
      Class: Ranged / Melee
      Speed: 5 m/s
      Armor: 20
      (Golem Family event)

Timed Security Chest

Timed Security Chest

A soon to be expired Timed Security Chest

The Timed Security Chest is a Chest with a timer on it. In order to open it, the player needs to reach it before the in-game timer reaches 10 minutes.

If there is a negative sign in front of the time display, the Timed Security Chest is expired, and shows how much time has passed since it locked down. Otherwise, it shows how much time left before the chest expires.

The Timed Security Chest will always hold a Preon Accumulator Preon AccumulatorBgEquipmentPreon Accumulator140sPreon Accumulator
Fire a ball of energy that electrocutes nearby enemies before detonating.

Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage.
. Upon opening it for the first time, the [REDACTED] challenge is completed, unlocking the Preon Accumulator for future equipment drops.

There are three possible places the chest can spawn:

  1. On top of the hill next to a radar tower
  2. Inside a large container near ground level (randomly, the container will not appear and the chest will be laying in the snow)
  3. Inside an open container on top of a stack of containers

The location of the chest can be quickly identified with the small red-light standing lamps that will spawn near it. Whenever a chest is not at a spot, these lights will be turned off or missing.

Newt Altars

There are 3 possible locations for the Newt Altars and excluding the guaranteed spawn exactly 1 more will spawn:

  1. Behind the tree around the coast side of map.
  2. Behind the large rocks near the container stack wall.
  3. Top area of map next to the vertical containers.

Lore

“Hey, if anyone can- My name is Malik Dhillon. I was aboard the Contact Light when, oh god- The ship crashed, marooning us here. I’ve never seen anything- I’ve never seen anything like this. Monsters, terrifying monsters, coming at us from all sides. We set up a base, to try and gather up numbers... But it didn’t matter. There’s, there’s too many of them! I don’t think we can last. If anyone gets this message, please, send help to these coordinates! They’re uh, they’re embedded in the message’s frequency. They should be... I don’t think we can last much-“

-Signal echoes, UES Contact Light

Version History

Anniversary Update
  • Major Content
    • Added New Lore Entry: Rallypoint Delta
PC Patch v1.0.3.1
  • Bug Fixes
    • Properly synchronize open-and-closed doors and other permutations on Rallypoint Delta
Early Access Hidden Realms Content Update
  • Gameplay Changes
    • Double frequency of Drones spawning in the map
    • 🌧Reduce spawn distance of Imp Overlord Imp OverlordImp OverlordImp Overlord
      Lord of the Red PlaneHP: 2800 (+840 per level)
      Damage: 16 (+3.2 per level)
      Class: Melee / Ranged
      Speed: 13 m/s
      Armor: 20
      and Magma Worm Magma WormsMagma WormMagma Worm
      Ancient Lava SwimmerHP: 2400 (+720 per level)
      Damage: 10 (+2 per level)
      Class: Melee
      Speed: 20 m/s
      Armor: 15
Early Access 'Skills 2.0' Content Update
  • Bug Fixes
    • 🌧︎Fix trees in Rallypoint Delta not having collision
Early Access Scorched Acres Content Update
  • Gameplay Changes
    • Expanded the size between scaffolding pillars to prevent certain characters getting stuck inside

Trivia

  • It is presumed to be an adaptation and continuation of Ancient Valley from Risk of Rain.
  • The internal development name for Rallypoint Delta is Frozen Wall.[1]

References

  1. A Chat with the Makers of Risk of Rain 2 (Hopoo Games) https://youtu.be/j0Mpqfl3L50?t=4759
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