Shrine of Blood

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Shrine of Blood.png

The Shrine of Blood is one of the Shrines in Risk of Rain 2. Upon activation, the player will sacrifice a percentage of his HP to receive gold. Generated gold is equal to half of the HP taken (e.g. 50 HP yields 25 gold).

Use HP Cost
First 50%
Second 75%
Third 93%

Notes[edit | edit source]

  • Shield counts as health for the cost requirement and gold received.
  • Tougher Times.pngTougher TimesBgCommon.pngTougher Times.pngChance to block incoming damage.
    15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
    can block incoming damage from the Shrine of Blood.
  • Damage dealt by the Shrine will also proc the Brittle Crown.pngBrittle Crown'sBgLunar.pngBrittle Crown.pngGain gold on hit... BUT lose gold on getting hit.
    30% chance on hit to gain 2 (+2 per stack) gold. Scales over time.

    Lose gold on taking damage equal to 100% (+100% per stack) of the maximum health percentage you lost.
    downside, and leave the player with little to no gold.
  • The third use will only deal 90% damage due to One-shot Protection, however the shrine still requires having at least 93% current health to be used.
  • Shrines of Blood can be used any time during the teleportation sequence, so it is possible to carry a sum of money between levels if the Shrine is hit at the right time.[1]
  • Because the Fuel Array.pngFuel ArrayBgEquipment.pngFuel Array.pngLooks like it could power something. EXTREMELY unstable..., for the Power Plant challenge, explodes when the player is below 50% health, using the Shrine while carrying one is a guaranteed death.
  • Shrines of Blood will not spawn on Abyssal Depths stage, presumably because they provide a fast gold gain that can help take advantage of the Legendary Chest.

References[edit | edit source]