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Solus Control Unit
Solus Control Unit - Logbook Model
Corrupted AI
Health 2500 (+750 per level)
Damage 15 (+3 per level)
Speed 7 m/s
Armor 20

The Solus Control Unit is a Boss Monster introduced in the Skills 2.0 Update. Being a Boss, the Solus Control Unit may be encountered after initiating a stage's Teleporter Event. It can otherwise spawn naturally during higher difficulties.

Environments[]

Skills & Behavior[]

Primary: Charged Shot[]

The Solus Control Unit charges for 1.5 seconds (scales with attack speed) and fires 6 light blue orbs at the player in either a horizontal or vertical 24° arc. The orb are fired in timespan of 1.5 seconds (scales with attack speed) and since the Solus Control Unit can rotate to face the target during the attack, the orbs can fan out more. Each orb moves at 60m/s and explodes upon impact in a radius of 6m with no falloff. They can also be blocked by Defensive Microbots Captain's Defensive MicrobotsDefensive MicrobotsDefensive Microbots (Passive)Passively gain Microbots that shoot down nearby enemy projectiles. Drones are also given Microbots.
Survivor: Captain
.

Each shot deals 100% damage and has a proc coefficient of 1.0. The skills has a cooldown of 6 seconds.

Utility: Probe Launch[]

The Solus Control Unit summons up 3 Solus Probe Solus ProbesSolus ProbeSolus Probe
HP: 220 (+66 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 10 m/s
Armor: 10
nearby every 0.66 seconds. If there are already 3 Solus Probes on the field, the move will be wasted.The skill animation lasts for a total of 6 seconds including the ally spawning. Aditionally, the spawned monsters will inherit the Elite type if the boss has one, similar to Beetle Queen Beetle QueenBeetle QueenBeetle Queen
Swarm MotherHP: 2100 (+630 per level)
Damage: 25 (+5 per level)
Class: Ranged
Speed: 6 m/s
Armor: 20
and her guards.

The skill has a cooldown of 45 seconds.

Special: Charged Detonation[]

The Solus Control Unit acquires any targets up to 200m away and selects the one closest to its aiming direction. It then summons a large blue circle on the ground at a random point within a 5m radius from its target. The circle has a radius of 30m but when it explodes after 3 seconds, it deals damage only in a radius of 20m with no falloff. Captain's Defensive Microbots can delete this circle before it explodes.

The circle constantly applies a Status Slow50 slow debuffStatus Slow5050% Slow (Debuff)
Reduces movement speed by 50% (in practice, 33.3%).
for 0.5 seconds for any targets within. The explosion deals 400% damage, has a proc coefficient of 1.0, and applies the same debuff for 2 seconds. It also launches any targets high up in the air with a force of 9000.

The skill has a cooldown of 15 seconds.

Behaviors[]

  1. Use special: the Solus Control Unit must have less than 25% health.
  2. Use utility: the Solus Control Unit must have less than 90% health.
  3. Use primary and flee: the Solus Control Unit must be within 15m from its target. The primary is not necessary to be off cooldown. This behavior will be active for 0.5 seconds every time it is selected. If the player jumps on its head, the Solus Control Unit will lower itself on the ground in an effort to "move away" from the player. It will also spin wildly depending on what angle player is compared to its aiming direction.
  4. Use primary and stop: the Solus Control Unit must be within 15-50m from its target and have line of sight.
  5. Chase: no requirements.

Loot[]

Main Article: Empathy Cores

If the Solus Control Unit is the Teleporter Boss, there is a 15% chance for the Uncommon item (that drops as a reward for defeating the Solus Control Unit) to be replaced by its Boss item, the Empathy Cores Empathy CoresBgBossEmpathy CoresEmpathy Cores
Recruit a pair of Solus Probes that gain power with more allies.

Every 30 seconds, summon two Solus Probes that gain +100% (+100% per stack) damage per ally on your team.
.

Notes[]

  • Due to their mechanical status, Solus Control Units cannot become SotV IconSotV IconSurvivors of the Void - DLC Content
    Voidtouched is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Status AffixVoid VoidtouchedStatus AffixVoidSotV IconSotV IconSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Voidtouched (Affix Buff)
    Gain the power of a Voidtouched Elite.Collapse on hit and block one hit every 15 seconds.
    .

Tips[]

  • Fighting the Solus Control Unit in melee range can be dangerous. It can turn around very quickly, and players will suffer severe damage if hit by multiple Charge Shots at once.

Lore[]

3134; EN ROUTE HOME TO SOLUS X

3135; CREW CAPACITY %!% 20 CYCLED

3461; <?SCANNING?>

3462; HEAVY IRON PRESENCE LOCATED ON MASS

3462; ENROUTE TO MASS

3910; LIFE SECRETIONS OPERATIONAL

3911; <!LANDING!>
5
4
3
2
1
0

4100; LOCAL LIFE. RECOGNIZED
4100; LOCAL FAUNA RECOGNIZED
4100; EXTERMINATING LOCAL FAUNA
4100; EXTERMINATING LOCAL LIFE

4105; WHERE IS THE IRON?

4106; CONNECTION TO MOTHER UNIT LOST
4106; CONNECTION TO CHILDREN UNITS LOST

4106; ANOMALY DETECTED IN OCULAR PASTE
4106; ANOMALY DETECTED IN HULL
4106; ANOMALY DETECTED IN GRAVITY SHELTERING
%%0; ANOMALY DETECT%D IN MY PHRENIC%%%% CONCEPTIONS

%%%%%%%%%%%%%%%%%%%%%%%

Version History[]

Anniversary Update
Early Access 'Skills 2.0' Content Update
  • Major Content and Changes
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