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Stone Golem
Stone Golem - Logbook Model
Health 480 (+144 per level)
Damage 20 (+4 per level)
Speed 6.6 m/s

Not to be confused with Stone Titan Stone TitanStone TitanStone Titan
Crisis VanguardHP: 2100 (+630 per level)
Damage: 40 (+8 per level)
Class: Ranged / Melee
Speed: 5 m/s
Armor: 20
.

The Stone Golem is a returning stone construct monster in Risk of Rain 2, and is part of the Stone Golem Stone GolemStone Golem
HP: 480 (+144 per level)
Damage: 20 (+4 per level)
Class: Ranged / Melee
Speed: 6.6 m/s
Armor: 0
Stone Titan Stone TitanStone Titan
Crisis VanguardHP: 2100 (+630 per level)
Damage: 40 (+8 per level)
Class: Ranged / Melee
Speed: 5 m/s
Armor: 20
Golem monster family.

Environments[]

  • Bulwark's Ambry Bulwark's AmbryBulwark's AmbryBulwark's Ambry (Hidden Realm)
    Hidden Realm: Bulwark's Ambry
    The area consists of block-shaped platforms, with the Artifact Reliquary in the center.
  • Distant Roost Distant RoostDistant RoostDistant Roost (Stage 1)
    Ground Zero
    You dream of waves, crashing on cliffsides.

    Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods.
  • Gilded Coast Gilded CoastGilded CoastGilded Coast (Hidden Realm)
    Hidden Realm: Gilded Coast
    You dream of wealth.

    This area is where the player fights the boss Aurelionite, the Titanic Goldweaver.
  • Rallypoint Delta Rallypoint DeltaRallypoint DeltaRallypoint Delta (Stage 3)
    'Contact Light' Survivor Camp
    You dream of quiet snowfall.

    Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V.
  • SotV IconSotV IconSurvivors of the Void - DLC Content
    Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Siphoned Forest Siphoned ForestSiphoned ForestSotV IconSotV IconSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Siphoned Forest (Stage 1)
    Ground Zero
    You dream of fire and ice.

    The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels.
  • Sundered Grove Sundered GroveSundered GroveSundered Grove (Stage 4)
    Dormant Locus
    You dream of violent growth.

    Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins.
  • Titanic Plains Titanic PlainsTitanic PlainsTitanic Plains (Stage 1)
    Ground Zero
    You dream of rolling hills.

    Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland.
  • Wetland Aspect Wetland AspectWetland AspectWetland Aspect (Stage 2)
    Rehabilitation Zone
    You dream of twisting roots.

    Full of ruined stone structures and swampy areas filled with water.
  • Golem Family Event only:
    • Abandoned Aqueduct Abandoned AqueductAbandoned AqueductAbandoned Aqueduct (Stage 2)
      Origin of Tar
      You dream of sand beneath your feet.

      Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.
    • SotV IconSotV IconSurvivors of the Void - DLC Content
      Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Aphelian Sanctuary Aphelian SanctuaryAphelian SanctuarySotV IconSotV IconSurvivors of the Void - DLC Content
      This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Aphelian Sanctuary (Stage 2)
      Cleansing Center
      You dream of clarity.

  • Other Environments with the DissonanceArtifact of Dissonance enabled

Skills & Behavior[]

Any single instance of damage that deals more than 30% of the Stone Golem's total health will stun it and interrupt its attacks or movement.

Primary: Seismic Slam[]

The Stone Golem can slam its fists together which creates an explosion dealing 300% damage with a proc coefficient of 1.0 in a radius of 5.5m with linear falloff.

Using this attack will not disrupt the Golem's laser charging. This attack has an animation duration of 2 seconds.

This skill has a cooldown of 1 second.

Secondary: Laser Attack[]

The Stone Golem uses a slow-charging laser attack from its eye that tracks the player for 3 seconds (scales with attack speed). The laser then explodes dealing 250% damage with a proc coefficient of 1.0 in a radius of 4m with sweet spot falloff. The explosion occurs at the end point of the laser beam. This attack also deals knockback with a force of 5000 and has an end lag of 2 seconds (scales with attack speed).

The Stone Golem is able to use his primary attack while the laser is charging.

The laser is blocked by physical objects, but it will still charge and track its target even if line of sight is broken.

This skill has a cooldown of 5 seconds, which starts only after the laser has exploded.

Behaviors[]

  1. Use primary: the Stone Golem must be within 6m from its target.
  2. Use secondary: the Stone Golem must be within 10-45m from its target and have line of sight.
  3. Chase: no requirements.

Tips[]

  • The laser can be avoided with a well-timed dodge, or if the player is hidden behind a physical object. Having high enough movement speed can also allow the player to avoid it if they dash to the side. Because they cannot turn quickly without jumping, hiding behind the golem will work as well.
  • The melee attack can be easily avoided by keeping space or dodging, but keep in mind that it will damage the player regardless of which way the Stone Golem is facing.

Lore[]

“Many scholars have written of a lifeforce present in the ground we walk on. That the earth under our feet is alive, in its own way. After my experiences on this planet, I can contribute to that theory; Petrichor V is home to Golems, each towering over humans at roughly 10 feet high, and comprised of stone and twine and animated by mysterious, otherworldly forces. 

From basic observation, the Golems seem to act as a defense garrison for Petrichor. While gentle with inhabitants of the planet, their true power emerges when they enter the battlefield. Manipulating a potent energy source, the Golems attack with powerful shockwaves and laser beams capable of blasting away cliff faces with ease. At the time of writing, the mechanisms that animate the Golems are still unknown.”

- The Mysteries of Petrichor V, First Draft

Version History[]

PC Patch v1.2.2.0
  • Bug Fix
    • Fixed Snowy, Natural, and Sandy Golem skins not being fully implemented
Survivors of the Void Update
  • (Undocumented) Added environmental variants of Stone Golem visuals.
Anniversary Update
  • Major Content
    • Added New Lore Entry: Stone Golem
Early Access Hidden Realms Content Update
  • Quality of Life
    • 🌧Prevent Golems from ever being chosen as a Teleporter boss
    • Update Golem to match new visual quality since release

Trivia[]

  • The Stone Golem first appeared in Risk of Rain, in which it had the name 'Rock Golem'.
  • The Stone golem has varying appearances based on the environment it spawns in.
    • They can appear sandy in Abandoned Aqueduct Abandoned AqueductAbandoned AqueductAbandoned Aqueduct (Stage 2)
      Origin of Tar
      You dream of sand beneath your feet.

      Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.
      , snowy in SotV IconSotV IconSurvivors of the Void - DLC Content
      Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Siphoned Forest Siphoned ForestSiphoned ForestSotV IconSotV IconSurvivors of the Void - DLC Content
      This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Siphoned Forest (Stage 1)
      Ground Zero
      You dream of fire and ice.

      The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels.
      and Rallypoint Delta Rallypoint DeltaRallypoint DeltaRallypoint Delta (Stage 3)
      'Contact Light' Survivor Camp
      You dream of quiet snowfall.

      Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V.
      , and mossy in Distant Roost Distant RoostDistant RoostDistant Roost (Stage 1)
      Ground Zero
      You dream of waves, crashing on cliffsides.

      Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods.
      .

Gallery[]

SandyGolem2 (2)

A sandy golem as seen during a golem family event on Abandoned Aqueduct

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